BIO

Current Objective:

To join an organization where I can contribute as a Game Designer

Strongest Point:

  • Hardworking and Team Player.
  • Ability to learn from the surrounding and adjust my pace.
  • Ability to work in intense situation and pressure.
  • Ability to manage people.
  • Knowledge about various subjects (NLP,Influence..etc)
  • Ability to Communicate with Artists, Programmer, Designer, Marketing.
  • Good at R&D on any subject.
  • Always Motivated.
  • Comfortable in uncomfortable situation.

Key Skills, Achievements and Experience:

  • Final Year Project wins “First with Distinction”.
  • First Hand Experience with Unreal Engine 4 and Kismet 2 .
  • Passion and Competence for creating games of highest quality.

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